Thursday 24 February |
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10:05 - 11:00 | Design Block |
Lecture 2 |
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Design Patterns |
Ruben Leivas Ledo | |||
Using design patterns is a widely accepted method to improve software development. There are many benefits of the application of patterns claimed in the literature. The most cited claim is that design patterns can provide a common design vocabulary and therefore improve greatly communication between software designers. Most of the claims are supported by experiences reports of practitioners, but there is a lack of quantitative research concerning the actual application of design patterns and about the realization of the claimed benefits. We will explore this information to gain an insight into the differences of software development with and without design patters. |
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Part 1 by Ruben Leivas Ledo
1. Why patterns?
3. Classification of Design Patterns
4. Elements of Design Patters
5. Some interesting examples applied to the real life of programmers 6.- Implementing Design Patterns as Declarative Code Generators 7.- Patterns for Java and Distributed Computing Part 2: Important Enterprise Patterns by Brice Copy 8.- MVC in Web applications (Struts, Spring MVC) 9.- Inversion of Control, Dependency Injection (Spring) |