Tuesday 7 March |
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11:30 - 12:25 |
Lecture 3 |
Design Patterns for Concurrent Objects
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Marek Biskup |
Design Patterns are recipes for writing maintainable and
reusable object-oriented software. This lecture
presents several patterns used for distributed and
multithreaded programming.
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Design Patterns - Overview - Example: Proxy pattern - Example: Abstract Factory pattern
Synchronization Patterns - Motivation for Synchronization - Scoped Locking pattern - Locking in Java - finally statement - Tread-Safe Interface pattern - Synchronizing Proxy pattern - Read-Write Lock pattern - Double-Checked Locking pattern - Monitor Object pattern
Concurrency Patterns - Thread Pool pattern - Tread Pools in Java - Leader-Followers pattern - Thread-Specific Storage pattern
Event-Handling Patterns - Future pattern - Futures in Java - Events - Event-driven Programming - Event Loop - Reactor pattern - Proactor pattern - Java AWT Event handling
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